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Meltys mathmod
Meltys mathmod








You all know the drill by now, listing mods here with the link to their last known update page and waiting for them to become officially 9.1 compatible or at very least 9.1 tested. However, I have updated it for use with 0.9.2 to the best of my abilities Soooo. Now its fixed and running flawlessly on 0.9.2There may be undetected bugs that I have missed, however it doesnt seem like there are. Gnomefather's historical realism gun sounds YasenKrasen Coloured Messages + session statsģD-Skins with Display of Modules and Crew Positions Removal of trees, leaves and bushes or change transparency

meltys mathmod

"Lens scope" modification that removes tree leaves and alters bush transparency around the aiming reticle.

meltys mathmod

Laser Reticle (red line starting from the gun barrel) Modified Tracer Display (case-by-case basis) Automatic use of Manual Fire Extinguisher Script automated use of manually activated equipment. Mini Map modifications that passively provide information to the individual player without the use of active teamwork.

Meltys mathmod how to#

NOTE #1: I get a lot of requests to help debug mods or other issues and I try my best but the fact is I only use a very small subset of these mods so I just don't have practical knowledge of how to use the majority of them so I encourage everyone to scroll to the bottom of this thread and help a fellow tanker out if you can.Īs with any 3rd party software, use these mods at your own risk.

meltys mathmod

These are not officially supported or endorsed, make sure you download from reputable sources and always virus scan the extracted files. There is a nightly XVM build which can be used. It is a nightly build so be warned, it could be unstable or not work at all.








Meltys mathmod